Sidequest: Raise a Chocobo (201) (FIN)

Sidequest: Raise a Chocobo (201) (FIN)

Rarity: U
#: 201
Creature Type or Sub Type: Enchantment // Creature — Bird
P: 2
T: 2
Rules Text Contains: When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
//
Black Chocobo
When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.
Flavor: "There's only one reason. They smell an adventure! C'mon! We've got no time to lose!"
Set: FINAL FANTASY
Number: 201
Colors:G
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Frequently Asked Questions

What game is Sidequest: Raise a Chocobo from?

Sidequest: Raise a Chocobo is a card from Magic: The Gathering, part of the FINAL FANTASY set.

What rarity is Sidequest: Raise a Chocobo?

Sidequest: Raise a Chocobo is a Uncommon rarity card from the FINAL FANTASY expansion in Magic: The Gathering.

What conditions is Sidequest: Raise a Chocobo available in?

We stock Sidequest: Raise a Chocobo in the following conditions: Near Mint, Near Mint - Foil, Lightly Played, Lightly Played - Foil, Moderately Played, Moderately Played - Foil, Heavily Played, Heavily Played - Foil, Damaged, Damaged - Foil. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Where can I buy Sidequest: Raise a Chocobo?

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